This brief examines the impact of educational escape games (EEGs) on student motivation, engagement, collaboration, and knowledge acquisition in primary and secondary education. The study categorizes EEGs into four game shapes and provides design recommendations for effective implementation. Read more »
This activity simulates the process of enrolling in college courses. Students practice creating a course schedule, evaluating scenarios that impact scheduling, and analyzing course requirements. Participants compare the course schedule to a degree plan and create a semester calendar. This scheduling... Read more »