Summary
This collection has all the resources you need to successfully implement the Boosting Life Skills: A Game-Based Learning Intervention Action Plan.Resources
Get a Life
- 8th - 12th
Students are in charge, helping their character "get a life" in this 10-15 minute, story-driven college and career awareness game. Get a Life is a playful way to learn about the cost of college, the education requirements of careers, how education can affect income, and how to deal with setbacks. Read more »
- Individual Career Academic Plan (ICAP)
- 8th - 12th
This resource is geared towards students' goal setting and reflection process while participating in extracurricular clubs. Students set a goal for a specific skill they are working on and are given several ways to reflect on their progress towards that goal. Read more »
- Any time of year
- Individual
- Reflection
Mind Your Own Budget (MYOB)
- 7th - Undergraduate
Welcome to Mind Your Own Budget, a fun and hands-on way for students to build financial literacy and strategically apply their knowledge to solve a variety of financial challenges. Through the game, students will encounter everyday financial tasks such as making and keeping a budget, paying recurring... Read more »
- 7th - Undergraduate
- Personal Financial Literacy
- Financial Literacy
In this game, students play as an emergency manager for a fictional region beset by deadly disasters. They build structures, hire earth science and STEM professionals, and research new technologies to enhance their weather awareness and preparedness. The game also emphasizes budget and resource management. Read more »
- 6th - 10th
- Science
- Earth Science, Environmental Science
- MS-ESS3-2, HS-ESS3-1
Standards
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